Nocturne Hills

Build and Play Music ♪♬♫
for Peace



Development by Levent Bozkurt


By day, build your town freely. Design your people devoted to music and assign their tasks. Every stone and every note is imprinted into the soul of the town.

By night, sad and angry spirits come — restless spirits. Spirits that tear down walls and settle over the people they touch like dark clouds, restless spirits!

Your mission is to gear up with your instruments and play. With your music, knock on the door of beauty. Play with your people until the sun rises.

Spirits who find peace relax, dance, and grow wings to rise into the sky. Some leave gifts behind as they ascend.


Core Gameplay Modes

The game consists of three main modes:


Mode 1: Creative Build Mode (Release – Target: 4-6 mounth)

Build and construct your town with unlimited resources. 

Mode 2: Defense Night Mode (Update #1 Target: 6-8 mounth)

By day, build with unlimited resources. By night, defend with music.
 

Mode 3: Survival NPC Mode (Update #2 Target: 3-4 mounth)

Resources are limited; NPCs gather food and materials by day and defend with music at night.


Mode 1: Creative Build Mode (Release)

  • Unlimited resources

  • Build and decorate only

  • No threats at all

  • Design minimal, colorful, and stylized towns

  • Adjust time of day and weather as you like

  • Record cinematic timelapse videos with the Enhanced Replay System

  • Multiplayer / Co-op

  • When Mode 1 is completed, the game will be released for sale.


Details:


Build your own town with pieces inspired by medieval architecture. Create unique structures with pointed, round, horseshoe, and ogee arches; domes; different roof heights; traditional walls like wattle and daub; thick fortification walls; and many more modular pieces.

I am turning the existing building tool into a joystick-friendly builder system. Thanks to a Valheim-like intuitive crafting logic, the building process will be fast, smooth, and more enjoyable. In the new system, destruction and repair mechanics realistically affect the durability of your structures. If the foundation collapses, the wall collapses too. Freely build your city with unlimited resources.

  • Weather and Time Controls: You can adjust day-night and weather conditions as you like.

  • Enhanced Replay System: Record with a top-down camera following the character and turn the building process into timelapse videos.

  • Single & Multiplayer: Enjoy creating either alone or with your friends.


Mode 2: Defense Night Mode (Update #1)

  • Design and assign your Hero and NPC musician people

  • By day, build (Unlimited resources)

  • By night, attacks of restless spirits

  • Defense with Pentatonic Music

  • Multiplayer / Co-op

  • Update #1: After Mode 1 is completed, it will be released in a minimally usable state and all features will be completed through regular updates.


Details:

  • Character Tool: Determine body shape, skin color, hair, clothing, and instrument

  • Character Assignment: Place them wherever you want; select the piece you want them to play or recite

  • Music System: Pentatonic melodies will be used; R&D is ongoing


Day – Build and Prepare

  • Freely build your city with unlimited resources

  • Design and assign your Hero (player character) and NPC musician people with the character tool

  • In Defense Night Mode, musicians only wait at their assigned spots, make small rehearsals for the night, wander near their duty area, and chat with their friends

  • Characters may get cold in cold weather; you can place fire or heat sources near duty areas to keep them comfortable


Night – Switch to Defense

  • Restless spirits attack the town

  • Each instrument has an aura range and power; strategic placement is important

  • If sick musicians are neglected, they join the Restless spirits and help with destruction

  • Some spirits who find peace rise to the sky, leaving rewards such as healing, repair, and new instruments for the player

  • At sunrise, all restless spirits disappear


Hero Mode – Play Actively

  • Enter the stage directly as the Hero

  • Support AI musicians and complete the night with strategic combinations


Mod 3: Survival NPC Mode (Update #2)

  • Resource economy

  • NPC daytime gather

  • Nighttime orchestral defense

  • Systems like hunger / morale

  • Customize survive settings

  • Update #2: After Mode 2 is completed, it will be released in a minimally usable state and all features will be completed through regular updates.

Resource and Economy System:

  • NPCs gather/loot during the day; they chop wood, collect stone and soil, plow fields

  • At night they run to their duty spots for orchestral defense

  • You must manage basic needs such as hunger, morale, and health


Multiple NPC Assignments:

  • You must fulfill NPC needs for sleep, food, warmth, and socialization

  • For a healthy life, the people who play music at night sleep at least one night; if called to duty two nights in a row, they become weakened

  • Some NPCs dedicate their lives to art; they work every night, sleep little during the day, and practice for the night

Example of Multiple Tasks Set by the Player (1-Day Routine):

  • 8 hours of sleep → Necessary for a healthy life

  • 1 hour of music exercise → Preparation for the night

  • Food → For energy and morale

  • 4 hours of woodcutting / material gathering → For town construction

  • Food → Midday energy refresh

  • 2 hours of socialization / rest → Morale and interaction

  • Joining music once every 3 nights → Defense and duty

Customize Survival Settings:

  • Day & Night Length: Determine building and music intensity

  • Resource Economy (Easy / Normal / Hard): Adjust how much income one unit of product brings

  • Weather (Easy / Normal / Hard): Control coldness and rainfall

  • Restless Spirit Level (Easy / Normal / Hard): Set the number of spirits and their music resistance


Key Features

  • Unlimited Building – Produce giant cities and towers, unleash your imagination

  • Defense with Music – Each instrument has different power and area of effect

  • Hero + AI Strategy – Design and assign AI musicians, direct the music as the hero

  • Cozy and Non-Violent – the enemies are actually sad, scared, and angry spirits; when they find peace, they are cleansed and rise to the sky

  • 3D Stylized Visuals – Minimal but high-quality graphics

  • Dual Camera – 3rd person + top-down

  • Solo or Co-op (4–6 players) – You can play with your friends


Game Loop

  • Day: Build, prepare characters, and place them in position

  • Night: Switch to Defense – Protect your city and save the restless spirits

  • Rewards: Gain new instruments and abilities from the areas you successfully defend


Why Play?

  • Daytime creativity and creation satisfaction, nighttime stress and solution satisfaction

  • Different strategy experience every night with the AI + Hero system

  • Cozy, non-violent, visually and sonically soothing

  • A social experience with solo or co-op


Call to Action

Build your town, command your orchestra, beautify your night

📌 Note:

  • Music pieces play as separate instrument stems

  • The Hero + AI system is fully strategic and interactive


Contact: info.toonpoly@gmail.com