ToonPoly Game Project
Developed by independent developer Levent Bozkurt
ToonPoly is a sandbox system that brings 2D flat vector art aesthetics into 3D. It allows players to design their own worlds and games. It offers a single-player experience, but created worlds can be shared via save files.
At runtime, players can:
- Adjust scene colors
- Change weather and seasons
- Edit and sculpt landscapes, paint and place vegetation
- City Builder
- Character Creator with AI character creation feature
Nanite – High Poly Stylized Graphic Art
ToonPoly renders its high-poly, stylized graphics with Nanite, offering both visual quality and performance. Although it works with simple and minimalist forms, it breaks the classic low-poly perception and creates high-quality, stylized 3D worlds.
Sustainability
- The project offers a constantly updatable and expandable ecosystem thanks to its modular and flexible structure.
- ToonPoly will continue to evolve long-term based on user feedback and technological developments due to its always-improvable structure.
- Being modular, the system provides an infrastructure that meets current goals as well as future scalability and sustainability expectations.
Current Status
- Except for Ultra Dynamic Sky, all project content developed so far has been created from scratch by Levent Bozkurt.
- Landscape (90%): Small improvements for wind, interactions, and vegetation are planned.
- Layered Fog Material (60%): Color variation presets will be created.
- Main Material (98%): Small improvements.
- Runtime Landscape Editing: Voxel plugin integration planned.
- Ultra Dynamic Sky (50%): Adaptation process nearly complete.
- Building Objects: R&D work is ongoing; the model detail level plays a critical role in defining the game's visual identity and performance, and the process is nearing its final stage.
- City Builder: R&D is in progress; blueprint development has started.
- Character Objects: Characters complete. Clothing and tools quantity will be increased.
- Character Creator: Blueprint phase under investigation.
- Character Animations: GASP-based solutions under investigation. (GASP:Game Animation Sample Project)
Future Tasks
- UI Design
- Water System
- Runtime Controls via Menu Integration
- Particle System
- Sound FX & Music
Road Map
Months 1–6 (Period 1)
- 3D Visual Concept
- Landscape
- Water System
- Runtime Landscape Editing
- Ultra Dynamic Sky Adaptation
- Building Objects Creation
- City Builder
- Runtime Controls via Menu Integration
- Character Animations
- Bug Fixes and Performance Tests
- Prototype Playable Demo Release
Months 6–12 (Period 2)
- Character Models Updates+Material
- Character Creator
- Character Animations and AI
- Initial implementation of Particle System
- Initial implementation of Sound Effects and Music
- Bug Fixes and Performance Tests
- Game Demo
Months 12–18 (Period 3)
- UI Design
- Sound FX & Music Updates
- Particle System Updates
- Character Animations and AI
- Building Objects Creation
- Bug Fixes and Performance Tests
- Game Beta Version
Months 18–24 (Period 4)
- Expansion of Landscape Variety
- Building Objects Creation
- Animations and AI Updates
- Comprehensive Testing & Release Readiness
- Production of Marketing and Promotional Materials
- Official Release & Distribution Across Platforms
ToonPoly, featuring high-quality minimalist graphics and AI character creation, enables players to design and build their own worlds and games.